A Merchant From Afar

Description
Bang, bang, bang! A rabble of traders ferrying strange wares are knocking on 's gates, demanding an audience. They tell you they hail from a far land, having traveled many leagues along one of your fabled trade routes. They claim to offer merchandise that will be profitable, but they also look rather haggard and exhausted. Do you agree to let them in?

Options
"Foreigners carrying strange wars, ideas, and perhaps worse, are not welcome."
 * Dismiss
 * Effect: None

"We should welcome traders from far climes. The chance of profits is worth the risk of foulness."
 * Consent
 * Effect: Chance of unexpected consequences

Follow-up event
Consent option will trigger a follow-up event: A Merchant From Afar II