Knights

 are generic units available in the Medieval Era, after researching Chivalry technology.

Class and Specialty

 * Fast, hard-hitting mounted unit able to charge enemies. Recives bonus combat strength if attacking non-adjacent enemies. Unable to climb Fortifications.
 * Fast, hard-hitting mounted unit able to charge enemies. Recives bonus combat strength if attacking non-adjacent enemies. Unable to climb Fortifications.

Unique replacements
These units are replacing this unit if the corresponding culture has chosen.
 * Franci Milites (Franks)
 * Teutonic Knights (Teutons)

Upgrades from
Upgrade cost and needs,  access on empire.
 * Chariot (generic)
 * Horsemen (generic)
 * Gothic Cavalry (Goths)
 * War Elephant (Carthaginians)