Highway Robbery

Description
The empire's trade routes resound with the noise of hooves on the dirt, creaking wheels, and fluttering canvas. Caravans loaded with silks, spices and all manner of goods, come and go from far climes, but near the city of  these convoys are attracting the wrong kind of attention. Merchants ferrying gold along a lucrative trade route are being targeted by a notorious gang, and the traders seek your aid. What is your decree?

Options
"We will pay for hired guards to accompany the merchants. Maybe we'll get lucky..."
 * Guard
 * Effects:
 * Low chance of good consequences
 * Low chance of good consequences

"Someone in  knows something. We'll turn the place upside down to try to find the offenders."
 * Hunt
 * Effects:
 * Locked Down on  for
 * High chance of good consequences

"Our guilds are bound to know who's behind this. This so-called gang will soon be in uniform..."
 * Enlist
 * Effect: Spawns Army in

Follow-up event
Guard and Hunt options will trigger a follow-up event: Highway Robbery II