Harbor

The  is a generic district, which available in cities and outposts after the player reached the Ancient Era and researched the Fishing technology. Can only be placed in coastal tiles.

Effects

 * per adjacent
 * on city or outpost

Special Effects

 * Functions as a naval unit spawn.
 * Allows units to embark without any penalty.
 * Unlike other quarters which only exploit immediate adjacent tiles, Harbors can exploit to 2 tiles away.
 * As a result, the production cost of Harbor is also more expensive than the cost of other quarters.