Merchant

Summary
 cultures favour a gameplay orientation focused on generating. These cultures gain extra fame from for earning.


 * Doubles gains of when selling a resource.


 * Halves costs of when buying resources.
 * Any resource you buy via trade can be re-purchased by other Empires (at a Premium)

Unique actions

 * Forward Trade: Any resource you buy via trade can be re-purchased by other Empires, only if these Empires are not already buying the resource from the same third-party you are buying it to. The reselling price will be x1.5 the buying price.

List of Merchant cultures

 * Ancient Era


 * Classical Era


 * Medieval Era


 * Early Modern Era


 * Industrial Era
 * None
 * Contemporary Era