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As far as ideas go, you'll need to get comfortable with the idea that the troops are not actually immortal.~ When entering new Era with this culture
Fascinating, the Persians. They probably just stopped over to say hello. And build a palace or two…~ When meeting this culture

The Achaemenid Persians are one of the cultures available in the Classical Era, with the Expansionist culture focus. Not to be mistaken with the more modern Persians present in the Industrial Era.

"Expansionist to their core, the Persians understand that an empire can stand the test of time if it embraces its citizen's religious and cultural diversity."

Culture orientation[]

Expansionist culture icon Expansionist cultures favor a gameplay orientation focused on Empire expansion, not necessarily through war.

These cultures gain extra Fame from Expansionist Era Stars for claiming Territories.

Affinity Action: Under One Banner[]

Can forcibly annex Territories occupied by other Empire's Outposts and Administrative Centers.

  • For annexing, you need to move an Army to stand on another Empire's Outpost or Administrative Center.
  • The process will take the Army a few turns, cost a sum of Money, and can be interrupted when someone attacking the annexing Army.
  • You cannot trigger multiple annexations at the same time, and will need to wait a few turns after each successful annexation before using this Affinity Action again.
  • Territories held by your Allies cannot be annexed.

Affinity Bonus: Ambition[]

Can always trespass due to Expansionist affinity.

  • That is, can actively trespass despite the Border Policy Treaty being at Closed Borders.
  • The trespassing Army will not suffer trespassing Health penalty anymore.
  • The "Trespassing" Grievance still applies to the trespassing Army.

Transcendence Bonus: Oath of Allegiance[]

+10Stability on City or Outpost.


Trait: Cyrus' Shadow[]

Emblematic quarter: Satrap Palace[]

“Sometimes it is prudent to give a degree of autonomy to the satraps, provincial governors, and let them handle distant matters.”

Satrap Palace

Emblematic unit: Immortals[]

“Both imperial guard and elite heavy infantry, the well-equipped immortals are the backbone of the Persian army.”

Immortals
Anti-Cavalry
Close-combat Unit. Receives bonus Combat Strength (+8) when fighting mounted enemies.
Bastion
Stronger (+3) when fighting from high ground and fortified position.

City names[]

The names listed are default names, players can change their cities' names if they choose.

Pārsá, Çūšā, Pāsragadā, Bāxtriš, Hágmátāná, Bābirūviyá, Spárdá, Arbáirā, Yádā, Ráxā

  • The first new city found by this culture will use the first name on the city list.

Trivia[]

  • The "Achaemenid Persians" were initially called "Persians" during the development.


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