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I'm not thinking of brains or brawn, but of corn, chocolate, and chilies... The Aztecs are a culture that makes my stomach rumble.~ When entering new Era with this culture
I hope for your sake these Aztecs turn out to be friendly. The last thing you want is to be their prisoner of war...~ When meeting this culture

The Aztecs are one of the cultures available in the Medieval Era, with the Militarist culture focus.

"Opulent jaguar warriors who stalk the highlands and cloud forests, the Aztecs possess impressive temples and obsidian blades. Religious rituals, including human sacrifice, ensure the sun's renewal."

Culture orientation[]

Militarist cultures favour a gameplay orientation focused on waging and inciting wars.

These cultures earn extra Fame from Militarist Era Stars for defeating enemy Military Units.

Affinity Action: Iron Reserves[]

Can periodically call upon able bodied patriots to take up arms in defense of the mother land.

  • Instantly raise Militia Armies in your Cities, these militia behave like regular armies, cost no maintenance and upgrade automatically when a better version is unlocked in the tech tree.
  • The Militias only cost Population to raise, limited to your maximum army size. In the Industrial Era and Contemporary Era militia costs 2Population each.
  • Militia Units can be upgraded into professional Units in the Anti-Cavalry branch starting from Spearmen up to Rifles.
  • The ability can be used once per turn and may be used to rapidly resettle population if needed.

Affinity Bonus: Vigilance[]

+30War Support equilibrium value on Relations.

Transcendence Bonus: Bond Among Warriors[]

-5% Army upkeep on Army and Squadron.

Trait: Huitzilopochtli's Glory[]

Emblematic quarter: Sacrificial Altar[]

“The insatiable appetites of the gods demand a steady flow of human blood, earning gratitude and honor for the sacrificed.”

Emblematic unit: Jaguar Warriors[]

“Armed with macuahuitl, the fearless nobles of the jaguar warriors are frightening in assault.”

Melee
Close-combat Unit.
Fervor
No Combat Strength penalty from damage.

City names[]

The names listed are default names, players can change their cities' names if they choose.

Tenōchtitlan, Tetzcohco, Tlacōpan, Itztapalāpan, Cuauhtitlan, Tēpeāca, Cōlhuahcān, Ātlacuīhuayān, Huāxtepēc, Huexōtlah

  • The first new city found by this culture will use the first name on the city list.

Trivia[]


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