All Cities and or Outposts will have a list of items displayed on the right-side panel, which can be finished/completed through the Construction Queue of the city or the outpost; these items are collectively known as Constructibles.
There are three ways to finish or complete the Constructibles:
- Build with
Industry;
- Buyout with
Money;
- Buyout with
Population.
Outpost Constructibles[]
Every regular Outpost can produce the following Constructibles in their own Territory, costing Influence to purchase:
- Artisans Quarter
- Harbor and their emblematic replacements
- Strategic Resource extractors
In addition, regular Outposts can also be upgraded into Cities, via Influence purchasing a City Creation Project:
- City Creation (Ancient Era, no technology required)
- Colony Model (Medieval Era with Feudalism technology)
- Colony Plan (Early Modern Era with Three-Masted Ship technology)
- Colony Blueprint (Industrial Era with Steam Engine technology)
- Colony Grid (Contemporary Era with Civil Engineering technology)
City Constructibles[]
Every City can produce the following Constructibles in their own Territories, either costing Industry to build, or costing
Money or
Population to buyout:
- Shared Project - Can be only buyout via
-
District
- Infrastructure
-
Units - Cannot be buyout via
, but will cost
- Public Ceremony (also known as Repeatables)
- Planting Forest
- Clearing Ruins