Humankind
Humankind
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Cultural Wonders are Districts that are unique in the world and provide Fame and potent bonuses to an Empire. Wonders are inspired by and named after, famous real-world buildings or landmarks. Cultural Wonders are built through Shared Projects by City cooperation.

Not to be confused with Natural Wonders.

Building a wonder[]

Cultural Wonders are unlocked after reaching the Ancient Era, and need to be claimed before the Empire unlocks the ability to build it.

  • To claim a Wonder, one needs an increasing amount of Influence. The cost follows the equation .
  • Once a Wonder is claimed, it will not be available to any other Empire.
  • The Empire cannot claim a new Cultural Wonder until it has finished building the previous one.
  • The claim for a wonder can be renounced (but no influence is refunded).
Cultural Wonder claim costs (not affected by Game Speed)
Wonders Claimed 0 1 2 3 4 5 6 7 8 9 10 ...
Claim Cost 250 450 1,050 2,050 3,450 5,250 7,450 10,050 13,050 16,450 20,250
Cultural Wonder production costs (on normal game speed)
Era Cost
Ancient 1,400
Classical 2,800
Medieval 5,600
Early Modern 11,200
Industrial 22,400
Contemporary 44,800

The Wonder can be placed anywhere on owned Territories (with some exceptions), and it is possible to assign multiple Cities to its construction.

Characteristics of a Wonder[]

  • Once a Wonder is built, it will provide yields to the City (which controls the Territory where the Wonder is built) and the Empire with benefits.
    • Every Wonder has two default bonuses: A certain amount of Stability to the City that owns it, and 100Fame to the Empire that built it upon completion.
    • Most Wonders fully exploit the FIMS in adjacent tiles. Notable exceptions are those that receive district adjacency bonuses, which either exploit only their own tile, or only exploit a specific type of yield.
    • The tile that the Wonder is on cannot be overwritten by any other building or District.
    • Certain Wonders also act as a Holy Site for effects and bonuses.
  • If an enemy Empire captures the Territory where the Wonder is placed, the new Territory owner gets all of the benefits from the Wonder, except the Fame bonus.

List of Wonders[]

Ancient Era[]

Pyramid of GizaPyramid of GizaAncient Era
StonehengeStonehengeAncient Era

Classical Era[]

ColosseumColosseumClassical Era
Colossus of RhodesColossus of RhodesClassical Era
Statue of ZeusStatue of ZeusClassical Era

Medieval Era[]

Angkor WatAngkor WatMedieval Era
Forbidden CityForbidden CityMedieval Era
Great ZimbabweGreat ZimbabweMedieval Era
DLC
Notre DameNotre DameMedieval Era
Tōdai-JiTōdai-JiMedieval Era

Early Modern Era[]

Brussels Town HallBrussels Town HallEarly Modern Era
DLC
Hôtel des InvalidesHôtel des InvalidesEarly Modern Era
Machu PicchuMachu PicchuEarly Modern Era
Saint Basil's CathedralSaint Basil's CathedralEarly Modern Era
Santa Maria del FioreSanta Maria del FioreEarly Modern Era
Taj MahalTaj MahalEarly Modern Era
Topkapi PalaceTopkapi PalaceEarly Modern Era
Palace of VersaillesPalace of VersaillesEarly Modern Era

Industrial Era[]

Kaiserliche WerftKaiserliche WerftIndustrial Era
Statue of LibertyStatue of LibertyIndustrial Era
Big BenBig BenIndustrial Era
Eiffel TowerEiffel TowerIndustrial Era

Contemporary Era[]

Empire State BuildingEmpire State BuildingContemporary Era
Maracanã StadiumMaracanã StadiumContemporary Era
Sydney Opera HouseSydney Opera HouseContemporary Era
The PentagonThe PentagonContemporary Era
Christ the RedeemerChrist the RedeemerContemporary Era
Mauna Kea ObservatoryMauna Kea ObservatoryContemporary Era

Map[]


Related achievements[]

AllArtificialWonderBuilt
Wonder-Full
Build every Cultural Wonder over several games.
AllArtificialWonders
Culture Vulture
Obtain 3 Cultural Wonders through conquest.
ArtificialWonderDestroyed
Don't Know Much About History
Destroy a Cultural Wonder.
SevenArtificialWonders
Seven Wonders of My World
Construct seven Cultural Wonders in a single game.
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