The difficulty is a game setting in Humankind that gives more challenges against the AI opponents, by giving them or the player extra bonuses. In order from lowest to highest, the difficulties are as follows:
Not all bonuses are added!
(Waiting for the modding tool release to get more data) |
Name | Player bonus | AI bonus | The AI opponents will | Description |
---|---|---|---|---|
Hamlet |
|
|
The equivalent difficulty to overseeing a tiny, run-of-the-mill settlement. In other words, very easy. | |
Town |
|
|
Many local mayors would bristle at the suggestion, but this is easy as child's play. | |
Metropolis (default) | None |
|
|
As challenging as running a big city; a normal difficulty for growing political leaders. |
Nation | None |
|
|
Comparable to governing a lively nation; a hard job even for up-and-coming autocrats. |
Empire | None |
|
|
As Ghengis Khan would attest, running an empire is seriously difficult. |
Civilization | None |
|
|
A nearly impossible challenge for leaders who want to truly test their governing mettle. |
Humankind | None |
|
|
As hard as leading the entire human race to the stars. The ultimate, if not endless, challenge! |
Related Achievements[]
| |
| |
|