Humankind
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{{icon|Fame||Fame}} is the key resource in [[Humankind (video game)|Humankind]], after the game ends, the Empire with the greatest '''fame''' wins the game. Every great accomplishment, moral choice, or [[Combat#Battle|battle]] won will build '''fame''' and leave a lasting impact on the [[Map|world]]. Achieving [[Era Star|era stars]] is the most reliable provider of '''fame''', but it can also be won by building [[Cultural Wonder|cultural wonders]], unlocking deeds, and carrying out specific [[Narrative Event]]s. Keep in mind that earning '''fame''' from [[Era Star|era stars]] is reliable, but the '''fame''' rewards from them are decaying each {{Icon|Turn|3=turn}}.
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'''Fame''' is the victory condition in Humankind. Every great accomplishment, moral choice, or battle won will build fame and leave a lasting impact on the world. The player with the most fame will win the game.
 
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== Fame as Winning Condition ==
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{{Seealso|End Game Condition}}
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A game of ''[[Humankind (video game)|Humankind]]'' is determined by {{Icon|Fame|3=Fame}}: when the game ends, '''whoever has the most {{Icon|Fame|3=Fame}} wins the game'''.
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Note that Fame '''is the Winning Condition instead of the End Game Condition'''; for example, the first player who triggers the game's ending may not have he most Fame.
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Even if an [[Empire]] is [[Elimination|eliminated]] from the game, the {{Icon|Fame|3=Fame}} they earned '''will not be removed'''. Therefore it is possible to have an eliminated [[Empire]] win a game.
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== Sources of Fame ==
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=== Era Stars ===
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{{icon|Era Star||Era Stars}} are the main source of {{icon|Fame||Fame}} in the game. There are earned by completing generated objectives for your [[culture]], and have 7 categories: that correspond to the seven [[Culture#Affinity|culture affinities]]: {{icon|Aesthete||Aesthete}}, {{icon|Agrarian||Agrarian}}, {{icon|Builder||Builder}}, {{icon|Expansionist||Expansionist}}, {{icon|Merchant||Merchant}}, {{icon|Militarist||Militarist}}, and {{icon|Scientist||Scientist}}.
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There are {{Icon|Era Star|3|Era Stars}} to unlock per category in an [[Era]], and the '''{{Icon|Era Star|3=Era Star}}''' that matches your [[Culture#Culture Affinities|culture affinity]] will yield you twice the amount of {{icon|Fame||Fame}}.
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{{Main|Era Star}}
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===Wonders===
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Every Wonder will provide {{icon|Fame|100|Fame}} to the [[Empire]] that built it upon completion.
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{{Main|Cultural Wonder}}
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=== Events ===
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Certain choices of certain [[Narrative Event]]s will give the player a small, one time income of {{icon|Fame||Fame}}.
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{{Main|Narrative Event}}
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=== Competitive Deeds ===
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A list of deeds for which each [[Empire]] will compete. If two [[Empire]] shares the same [[map]] view through [[diplomacy]], the discoverable deeds can be earned for both of them, because technically they both discovered it, at the same time.
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{| class="wikitable sortable"
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!Name
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!Description
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!Fame reward
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|-
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|'''A Cultured Land'''
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|Spread your {{Icon|Influence|3=cultural influence}} through an entire continent.
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|{{icon|Fame|150}}
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|-
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|'''Bread and Games'''
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|Discover [[Imperial Power]].
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|{{icon|Fame|50}}
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|-
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|'''Bring the Heat'''
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|Own a [[Nuclear Missile|nuclear weapon]].
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|{{icon|Fame|50}}
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|-
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|'''Built to Last'''
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|Build a [[Cultural Wonder|Wonder]].
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|{{icon|Fame|50}}
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|-
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|'''Continental'''
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|Conquer a continent
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|{{icon|Fame|150}}
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|-
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|'''Eighty Days'''
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|Circumnavigate the World.
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|{{icon|Fame|150}}
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|-
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|'''Interplanetary Expedition Pioneer'''
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|Complete [[Mars Colony]] National Project.
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|{{Icon|Fame|50}}
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|-
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|'''Let there be Light!'''
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|Discover [[Electricity]].
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|{{icon|Fame|50}}
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|-
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|'''National Project Pioneer'''
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|Complete a [[National Project]].
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|{{icon|Fame|50}}
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|-
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|'''Nuclear Weapons Test Pioneer'''
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|Complete [[ICBM Test]] National Project.
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|{{Icon|Fame|50|}}
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|-
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|'''No Stone Unturned'''
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|Discover 100% of the World.
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|{{icon|Fame|150}}
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|-
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|'''Our Salvation?'''
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|Discover [[Renewable Energy]].
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|{{icon|Fame|50}}
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|-
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|'''Plain Sailing'''
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|Discover [[Seafaring Mastery]].
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|{{icon|Fame|50}}
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|-
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|'''Planetary Observation Satellite Launch Pioneer'''
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|Complete [[Satellite Network]] National Project.
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|{{Icon|Fame|50}}
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|-
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|'''Pressing Matters'''
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|Discover [[Movable Typeface]].
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|{{icon|Fame|50}}
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|-
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|'''Ptolemy'''
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|Map continent: <code>continent name</code>
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|{{icon|Fame|150}}
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|-
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|'''Sacred Ground'''
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|Build a [[Holy Site]].
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|{{icon|Fame|100}}
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|-
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|'''Smorgasbord'''
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|Get access to every [[Strategic Resource|strategic]] and [[Luxury Resource|luxury resource]].
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|{{icon|Fame|150}}
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|-
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|'''Symposium Pioneer'''
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|Complete a [[Symposium]].
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|{{icon|Fame|50}}
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|-
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|'''Terra Incognita'''
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|Set foot on an uninhabited continent.
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|{{icon|Fame|150}}
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|-
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|'''Trainspotter'''
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|Build a railway line between two [[City|cities]].
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|{{icon|Fame|100}}
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|-
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|'''Verba Volant, Scripta Manent'''
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|Discover [[Writing]].
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|{{icon|Fame|50}}
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|-
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|'''Wonderful Natural Wonder'''
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|Be the first to discover a [[Natural Wonder]]
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|{{icon|Fame|50}}
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|}
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[[Category:Humankind]]

Revision as of 12:33, 1 May 2022

Fame is the key resource in Humankind, after the game ends, the Empire with the greatest fame wins the game. Every great accomplishment, moral choice, or battle won will build fame and leave a lasting impact on the world. Achieving era stars is the most reliable provider of fame, but it can also be won by building cultural wonders, unlocking deeds, and carrying out specific Narrative Events. Keep in mind that earning fame from era stars is reliable, but the fame rewards from them are decaying each turn.

Fame as Winning Condition


A game of Humankind is determined by Fame: when the game ends, whoever has the most Fame wins the game.

Note that Fame is the Winning Condition instead of the End Game Condition; for example, the first player who triggers the game's ending may not have he most Fame.

Even if an Empire is eliminated from the game, the Fame they earned will not be removed. Therefore it is possible to have an eliminated Empire win a game.

Sources of Fame

Era Stars

Era Stars are the main source of Fame in the game. There are earned by completing generated objectives for your culture, and have 7 categories: that correspond to the seven culture affinities: Aesthete, Agrarian, Builder, Expansionist, Merchant, Militarist, and Scientist.

There are 3Era Stars to unlock per category in an Era, and the Era Star that matches your culture affinity will yield you twice the amount of Fame.

Main article: Era Star

Wonders

Every Wonder will provide 100Fame to the Empire that built it upon completion.

Main article: Cultural Wonder

Events

Certain choices of certain Narrative Events will give the player a small, one time income of Fame.

Main article: Narrative Event

Competitive Deeds

A list of deeds for which each Empire will compete. If two Empire shares the same map view through diplomacy, the discoverable deeds can be earned for both of them, because technically they both discovered it, at the same time.

Name Description Fame reward
A Cultured Land Spread your cultural influence through an entire continent. 150
Bread and Games Discover Imperial Power. 50
Bring the Heat Own a nuclear weapon. 50
Built to Last Build a Wonder. 50
Continental Conquer a continent 150
Eighty Days Circumnavigate the World. 150
Interplanetary Expedition Pioneer Complete Mars Colony National Project. 50
Let there be Light! Discover Electricity. 50
National Project Pioneer Complete a National Project. 50
Nuclear Weapons Test Pioneer Complete ICBM Test National Project. 50
No Stone Unturned Discover 100% of the World. 150
Our Salvation? Discover Renewable Energy. 50
Plain Sailing Discover Seafaring Mastery. 50
Planetary Observation Satellite Launch Pioneer Complete Satellite Network National Project. 50
Pressing Matters Discover Movable Typeface. 50
Ptolemy Map continent: continent name 150
Sacred Ground Build a Holy Site. 100
Smorgasbord Get access to every strategic and luxury resource. 150
Symposium Pioneer Complete a Symposium. 50
Terra Incognita Set foot on an uninhabited continent. 150
Trainspotter Build a railway line between two cities. 100
Verba Volant, Scripta Manent Discover Writing. 50
Wonderful Natural Wonder Be the first to discover a Natural Wonder 50