The Healers Unit is special to the Caralans. Unlocked in the Ancient Era, no Technology is required.
Class and Specialty[]
- Plant Lore
- Knowledge of beneficial plants provides Health Regeneration (+? Health per ) outside of Friendly Territories to all Units in their Army.
Upgrades into[]
Culture | Unit | Era | Technology | Cost |
---|---|---|---|---|
Celts | Gaesati | Classical Era | Standing Army | 90 |
Romans | Praetorian Guards | Classical Era | Standing Army | 180 |
All | Great Swordsmen | Medieval Era | Heavy Infantry | 400 |