Knights are generic Units available in the Medieval Era, after researching Chivalry technology.
Class and Specialty[]
- Heavy Cavalry
- Fast, hard-hitting mounted Unit able to charge enemies. Receives bonus Combat Strength (+3) if attacking non-adjacent enemies. Unable to climb Fortifications.
Upgrades and Replacements[]
Unique replacements[]
These Units will replace the Knights if the corresponding culture is chosen.
Upgrades from[]
Upgrade cost 800 and needs 2Iron, 2Horse access on Empire.
- Chariot (generic)
- Horsemen (generic)
- Gothic Cavalry (Goths)
- War Elephant (Carthaginians)
Upgrades into[]
Culture | Unit | Era | Technology | Cost |
---|---|---|---|---|
Poles | Winged Hussars | Early Modern Era | Centralized Power | 1945 |
All | Dragoons | Industrial Era | Carbine | 2575 |
|