Humankind
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Luxury Resources are one of two types of resources in Humankind. They provide economic bonuses to all of the player's Cities and can be traded with other Empires.

Resources can be exploited by a City or an Outpost in the same Territory by building an Artisan's Quarter on top of a Luxury Resource deposit. In addition, any Luxuries bought from other Empires will provide the same bonuses and effects, as if the player owned them.

Besides the Artisan's Quarter, Luxury Manufactories can be built on top of Luxury deposits and provide more impactful benefits.

List of Luxury Resources[]

Every different Luxury will provide a unique effect. The effects provided by the Luxury Resources can stack up by each copy that is owned and/or exploited.

Besides the unique effects, each unique copy of a Luxury Resource provides +5Stability on all Cities.

Food Based[]

Wondrous Effect of the Food based Luxury Resources: +2%Food per copy of the Luxury owned on all Cities

Name Diversification Effects Cumulative Effects Description
Salt +5Food on all Cities +3Food (per ) on all Cities Seasoned food adds flavor, but salt's great secret is in its powers of preservation.
Sage +3Food on Main Plaza

+3Food on Administrative Center

+2Food (per ) on Main Plaza

+2Food (per ) on Administrative Center

Blessed with wondrous healing properties, sage possesses a savory, peppery flavor.
Coffee +2Food per Farmers on all Cities +1Farmers Slot (per ) on all Cities With a rich smell, coffee beans make a beverage black as ink that wards off numerous illnesses.
Tea +5%Food on all Cities +1%Food (per ) on all Cities Seeped in hot water, tea leaves create a soothing, aromatic drink that counters many ailments.
Saffron +2Food on Farmers Quarter +1Food (per ) on Farmers Quarter A vivid, fragrant spice used in dyes, perfumes, medicines, and of course, food.

Industry Based[]

Wondrous Effect of the Industry based Luxury Resources: +2%Industry per copy of the Luxury owned on all Cities

Name Diversification Effects Cumulative Effects Description
Dye +5Industry on all Cities +3Industry (per )on all Cities Originating from numerous plants' roots, berries, barks, and leaves, dye transforms textiles.
Ebony +3Industry on Main Plaza

+3Industry on Administrative Center

+2Industry (per ) on Main Plaza

+2Industry (per ) on Administrative Center

A dense, black hardwood that sinks in water, ebony is a prized ornamental wood.
Marble +2Industry per Workers on all Cities +1Workers Slot (per ) on all Cities Cystalline shining stone riddled with striking swirls, marble is a superior material for sculpture and architecture.
Obsidian +5%Industry on all Cities +1%Industry (per ) on all Cities Black gleaming stone created in hellish heat, shards of obsidian cut sharp and deep.
Silk +2Industry on Makers Quarter +1Industry (per ) on Makers Quarter A miracle substance from the cocoons of moth caterpillars, silk is one of nature's strongest fibers.

Money Based[]

Wondrous Effect of the Money based Luxury Resources: +2%Money per copy of the Luxury owned on all Cities

Name Diversification Effects Cumulative Effects Description
Incense +5Money on all Cities +3Money (per ) on all Cities Releasing fragrant smoke when burnt, incense is a vital part of many meditations and ceremonies.
Porcelain +3Money on Main Plaza

+3Money on Administrative Center

+2Money (per ) on Main Plaza

+2Money (per ) on Administrative Center

Ceramics created by firing clay minerals, porcelain is a special type of pottery valued for its decorative feature.
Pearls +2Money per Traders on all Cities +1Traders Slot (per ) on all Cities Natural pearls from shelled mollusks are exquisite, iridescent objects of beauty with great value.
Gold +5%Money on all Cities +1%Money (per ) on all Cities Valued by king and commoner alike, gold is associated with the divine and the spectacular.
Gemstone +2Money on Market Quarter +1Money (per ) on Market Quarter Pieces of mineral crystal which, when cut and polished, create striking jewels from amethyst pendants to topaz earrings.

Science Based[]

Wondrous Effect of the Science based Luxury Resources: +2%Science per copy of the Luxury owned on all Cities

Name Diversification Effects Cumulative Effects Description
Ambergris +5Science on all Cities +3Science (per ) on all Cities "Floating gold" from the guts of sperm whales, ambergris is a perfume, aphrodisiac, medicine, and more besides.
Papyrus +3Science on Main Plaza

+3Science on Administrative Center

+2Science (per ) on Main Plaza

+2Science (per ) on Administrative Center

Made from the pith of the papyrus plant, this material offers a robust writing surface for retaining knowledge.
Lead +2Science per Researchers on all Cities +1Researchers Slot (per ) on all Cities Beloved metal of alchemists, lead is a gateway to a better understanding of the elements.
Mercury +5%Science on all Cities +1%Science (per ) on all Cities A potent metal, it is thought to prolong life, heal fractures, and help maintain good health.
Silver +2Science on Research Quarter +1Science (per ) on Research Quarter Well known to the ancestors, silver has been used for decorative -- and medicinal -- purposes for generations.

Special Luxury Resources[]

Name Effects Unlocked by Description
Weapon
Diversification
+2Combat Strength on Unit
Cumulative
-10Stability (per ) on all Cities
+5% Militia Units spawned when a City is under siege (per )
Unlocked and automatically exploited by the Arms Factory Mass produced in the Arms Factory, these munitions are the pride of the empire.
Salted Beef Unlocked and automatically exploited by the Saladero Cured to prevent spoiling, salted beef is used as a source of long-lasting rations.
Pharmaceuticals Unlocked and automatically exploited by the Empresa Farmacéutica A modern marvel from the Pharmaceutical Lab, these medicines soothe pains, treat illness, and promise improvements to health.
Paper Unlocked and automatically exploited by the Paper Mill Produced from the pulp of plant fibers, paper makes a fine surface for writing, drawing, and making plans.

Trivia[]

  • Grouping luxury and luxury effects into different types of yields is a concept drawing from Endless Space 2.


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