Humankind
Humankind
Advertisement

Arrow left icon Back to the list of cultures


The Mayans had excellent ideas for construction and calendars, though they were a bit weak on arches…~ When entering new Era with this culture
And now we have encountered the Mayans. Those javelins are as unpleasant as their cities are wonderful.~ When meeting this culture

The Maya are one of the cultures available in the Classical Era, with the Builder culture focus.

"A heritage born of fertile, humid lowlands with healthy harvests of corn and beans, the Mayans are bold explorers of the limits of sculpture, astronomy, and obsidian."

Culture orientation[]

Builder culture icon Builder cultures favour a gameplay orientation focused on internal improvements or great feats of construction.

These cultures gain extra Fame from Builder Era Stars for building new Districts.

Affinity action: Land Raiser[]

Can set a City into "Land Raiser" mode.

  • All the Money and Science output of the City are converted into Industry.
  • The City will only produce Food and Industry when this mode is activated.
  • The action can be applied only one City at a time, with a 10turn cooldown.
  • The mode lasts for at least 5turns until it can be deactivated.

Affinity Bonus: Pride[]

Gains 10Stability when completing a District's construction.

  • This bonus does not modify the city's target stability percentage.
  • This bonus is scaled by game speed

Transcendence Bonus: Chisel and Draft[]

+5% Industry on City or Outpost.


Trait: Tireless Spirit[]

Emblematic quarter: K'uh Nah[]

“The steep stone steps of the k'uh nah means the house of the gods at its summit looks out imposingly over the city.”

K'uh Nah

Emblematic unit: Noble Javelineers[]

“Thrown spears can be formidable short-range projectiles, and poison makes them even deadlier.”

Noble Javelineers
Ranged
Ranged-combat Unit. Receives a penalty (-8) when defending against close-combat attacks.
Poison
Applies a poisoned Status to the target, which reduces its Movement speed and attack range (-2 and -1)

City names[]

The names listed are default names, players can change their cities' names if they choose.

Tik'al, Lakamha', Oxwitik, Chich'en Itza', Tulu'um, Óoxmáal, Màayapáan, Tak'alik Ab'aj, Edzná, Ts'íibil Cháaltun

  • The first new city found by this culture will use the first name on the city list.

Trivia[]

  • The in-game appearance of the Mayan City Center is roughly based on the reconstructions of the Palace of Palenque.


Advertisement