Humankind

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Feats of both muscle and innovation? Look no further than the construction of the Mississippians' awesome cities.~ When entering new Era with this culture
Enter the Mississippians! Formidable builders, and fierce fighters. I do hope you two get along...~ When meeting this culture

The Mississippians Culture is an exclusive content of the Mississippian Ascent Community Event.

The Mississippians are a culture available in the Medieval Era, with the Builder culture focus.

"Often settling near waterways, the Mississippians are a spiritual people who draw their strength from the power of their rivers."

Culture orientation[]

Builder cultures favour a gameplay orientation focused on internal improvements or great feats of construction.

These cultures gain extra Fame from Builder Era Stars for building new Districts.

Affinity action: Land Raiser[]

Can set a City into "Land Raiser" mode.

  • All the Money and Science output of the City are converted into Industry.
  • The City will only produce Food and Industry when this mode is activated.
  • The action can be applied only one City at a time, with a 10turn cooldown.
  • The mode lasts for at least 5turns until it can be deactivated.

Affinity Bonus: Pride[]

Gains 10Stability when completing a District's construction.

  • This bonus does not modify the city's target stability percentage.
  • This bonus is scaled by game speed

Transcendence Bonus: Chisel and Draft[]

+5% Industry on City or Outpost.

Trait: Flowing Waters[]

Emblematic quarter: Sacred Mound[]

“Resting place of fallen leaders and residence of the elites, the Sacred Mound thrums with power.”

Emblematic unit: Cahokia Raiders[]

“Fearsome warriors famed for bringing home the spoils of battle--human or otherwise.”

Melee
Close-combat Unit.
Raider's Ardor
Each enemy Unit destroyed in battle increases this Unit's Ardor Combat Strength bonus (+2 per kill). The Ardor bonus lasts until the battle is over or this Unit is destroyed.

City names[]

The names listed are default names, players can change their cities' names if they choose.

Cahokia, Etowah, Jaora, Cofitachequi, Mabila, Coosa, Ocute, Towosahgy, Ichisi, Capachequi