The Mycenaeans are one of the cultures available in the Ancient Era, with the Militarist culture focus.
"Behind the great palatial walls of their fortresses, the Mycenaeans jealously guard their vast stores of artifacts. Militaristic and austere, their champions fight for the gods and glory."
Culture orientation[]
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Militarist cultures favour a gameplay orientation focused on waging and inciting wars. These cultures earn extra Fame from Militarist Era Stars for defeating enemy Military Units. |
Affinity Action: Iron Reserves[]
Can periodically call upon able bodied patriots to take up arms in defense of the mother land.
- Instantly raise Militia Armies in your Cities, these militia behave like regular armies, cost no maintenance and upgrade automatically when a better version is unlocked in the tech tree.
- The Militias only cost Population to raise, limited to your maximum army size. In the Industrial Era and Contemporary Era militia costs 2Population each.
- Militia Units can be upgraded into professional Units in the Anti-Cavalry branch starting from Spearmen up to Rifles.
- The ability can be used once per turn and may be used to rapidly resettle population if needed.
Affinity Bonus: Vigilance[]
+30War Support equilibrium value on Relations.
- That is, Militarist Empires can declare Formal War without Grievances or Demands, and forcing a Militarist culture to surrender in a war is significantly harder than most of other cultures.
Transcendence Bonus: Bond Among Warriors[]
-5% Army upkeep on Army and Squadron.
Trait: Brutal Upbringing[]
Note: +25 Exp means Mycenean Units can receive +1 veterancy level from start, which will grant a Unit +1Combat Strength
Emblematic quarter: Cyclopean Fortress[]
“The Mycenaeans fortify cities with a cyclopean wall, which involve stacking large limestone slabs without mortar to fashion strong barriers.”
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Emblematic unit: Promachoi[]
“Deriving from Promachomaï, meaning “to fight in front”, the Promachoi are inspired by champions chosen to fight on the front line.”
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City names[]
The names listed are default names, players can change their cities' names if they choose.
Mykênê, Knôsós, Iôlkós, Tíryns, Pílos, Kydônía, Gla, Thorikós, Argos, Midéa
- Since Mycenaeans are an Ancient culture, the Mycenaeans player's capital city will bear the first name on the city list.
Trivia[]
- The in-game appearance of the Mycenaean City Center is likely based on the reconstruction of the Megaron of Mycenae, the rectangular main hall in the Mycenae citadel.