Humankind
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Forward to the future! On elephants! Armed with Gatling guns…~ When entering new Era with this culture
The Siamese are a culture of contrasts; everything from the scents of floating markets to the roar of elephant-mounted Gatlings.~ When meeting this culture

The Siamese are one of the cultures available in the Industrial Era, with the Builder culture focus.

"Fiercely independent, the Siamese are skilled negotiators who cleverly play the game of thrones so that their magnificent temples stand unsullied."

Culture orientation[]

Builder culture icon Builder cultures favour a gameplay orientation focused on internal improvements or great feats of construction.

These cultures gain extra Fame from Builder Era Stars for building new Districts.

Affinity action: Land Raiser[]

Can set a City into "Land Raiser" mode.

  • All the Money and Science output of the City are converted into Industry.
  • The City will only produce Food and Industry when this mode is activated.
  • The action can be applied only one City at a time, with a 10turn cooldown.
  • The mode lasts for at least 5turns until it can be deactivated.

Affinity Bonus: Pride[]

Gains 10Stability when completing a District's construction.

  • This bonus does not modify the city's target stability percentage.
  • This bonus is scaled by game speed

Transcendence Bonus: Chisel and Draft[]

+5% Industry on City or Outpost.


Trait: Gilded Orchids[]

Emblematic quarter: Floating Market[]

“With flickering fireflies under a waxing moon, the nightly floating market can sometimes be a spectacularly beautiful sight.”

Floating Market

Emblematic unit: Gatling Elephant[]

“Armed with a deadly machine gun, this elephant’s war cry is accompanied by the staccato clatter of weapon fire.”

Gatling Elephant
Gunner
Ranged-combat Unit, must have line of sight to attack. Fights at full Combat Strength even when defending against close-combat attacks. With Entrenching Tool, gains "Dug-In" status if they do not move during their Battle round.
Suppression
The targeted Unit cannot move next turn.

City names[]

The names listed are default names, players can change their cities' names if they choose.

Krungthē̂p, Chiangmaì, Hā̀t Yaì, Khōrā̂t, Rā̂tchaburī, Pítsanúlō̂k, Sī̌sakḕt, Sawǎnkhalō̂k, Mahā̌ Sarakhām, Ubon Rā̂tchatānī

  • The first new city found by this culture will use the first name on the city list.

Trivia[]


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