The Taíno are a culture available in the Medieval Era, with the Agrarian culture focus.
"For the Taíno, the paucity of the lands are no impediment to a thriving agriculture, much to the envy of their neighbors."
Culture orientation[]
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Agrarian cultures favour a gameplay orientation focused on Empire growth and Population abundance, and in some cases, resource efficiency. These cultures gain extra Fame from Agrarian Era Stars for earning new Population. |
Affinity Action: Greener Pastures[]
Can attract 1Population from each adjacent Territory's City or Outpost. It will create a Grievance against you for each impacted Empire.
- This action will cost a sum of Influence.
- Once triggered, this action will be available again after fulfilling the Agrarian Affinity meter.
Affinity Bonus: Community[]
Gains 5Stability when gaining Population.
- This bonus does not modify the city's target stability percentage.
- This bonus is scaled by game speed
Transcendence Bonus: Growing Cultivation[]
Trait: Zemis Worship[]
- +3Food per Number of Territories in your sphere of influence on all Cities
- +2Food on Commons Quarter
Emblematic quarter: Batey[]
“The heart of community life, the ball games of the Batey carry divine weight.”
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Emblematic unit: Baira Hunters[]
“Traveling with simple canoes, rivers are no hinderance to the Baira Hunter.”
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City names[]
The names listed are default names, players can change their cities' names if they choose.
Habana, Bahama, Bayaguana, Guanahani, Abacoa, Caguana, Damajagua, Jatibonicu, Magua, Cayacoa